Projects per year
Personal profile
Research profile
See example keynote (Dubai 2021) - https://2021.icita.world/#/speaker2
"ICAT Fellow" - see https://icat.vrsj.org/about.php
"EAI Fellow" - see https://blog.eai-conferences.org/2019/07/09/
Featured on cover of Routledge Digital Creativity Journal Volume 31, Issue 3 (2020) Special Issue titled "Shifting Boundaries: Practices and Theories, Arts and Technologies"
Research profile
Under UNESCO - International Federation for Information Processing (IFIP) Danish representative for the Technical Committee on "Entertainment Computing" (TC14) WG14.7 "Art and Entertainment" WG14.8 "Serious Games" and WG 14.9 "Game Accessibility"
European Commission - Expert Evaluator and rapporteur (numerous calls)
European Commission - Designated Panel assessor (European Integrated Project PRESENCCIA funded under the European Sixth Framework Program, Future and Emerging Technologies - FET - Contract Number 27731.)
Research profile
Coordinator, Supervisor, Lecturer and SensoramaLab complex Founder/Director/Designer/Fund-raiser/manager and manning by post-docs/assistant-professors- Exploring various technologies and alternative/bespoke means of interaction (Virtual Reality, Augmented Reality, Mixed Reality) and societal impact.
Research profile
Section Leader Medialogy Esbjerg Campus, Aalborg University
Study board CREATE/ADMT
Study Board Art & Technology
Steering person ArtsIT (Arts & Technology, Interactivity, and Game Creation) under European Alliance for Innovation
Board Member International Conference on Artificial Reality & Telexistence (ICAT)
Board Member International Conference on Universal Access in Human-Computer Interaction.
Research profile
Coordination group member of The European Network for Intelligent Information Interfaces (1996-2003) http://www.i3net.org/
Coordination and Working group member of the Council of Europe (CoE) Digital Citizen Education Video Games Culture (VGC) (2022 - ...)
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
Education/Academic qualification
Art, Media, Design (Communication and Culture), PhD, SOUNDSCAPES: THE EVOLUTION OF A CONCEPT, APPARATUS AND METHOD WHERE LUDIC ENGAGEMENT IN VIRTUAL INTERACTIVE SPACE IS A SUPPLEMENTAL TOOL FOR THERAPEUTIC MOTIVATION, University of Sunderland
External positions
Expert reviewer/evaluator/rapporteur, European Commission
2004 → …
Coordinator: Video Games Culture, Council of Europe
UNESCO IFIP Denmark representative, IFIP
Keywords
- Media Research
- Video Games
- Interaction Design
- Sensors
- Virtual Reality
- Serious Games
- Gamification
- NUIs
- Perceptual controllers
- Wearables
- Differently Abled
- Aged
- Disability
- Rehabilitation
- Games for Health
- Art & Technology
- ICT
- Communication
- Learning
- Informal learning
- Problem based learning (PBL)
- Project Oriented PBL
- Interactive Art
- Human Behaviour analysis
- Facial expression analysis
- Video Annotation Analysis
- Face Reading
- Musical expression and Therapy
- Gesture-based interactions
- Alternative Interfaces
- Games4Health
- Creativity
- Creative Industries
- SMART SPACES
- Augmented Reality
- Artificial Reality
- MULTIMEDIA
- Human Afferent-Efferent Neural Feedback Loop closure
- Human Reafferentation
- Models for Intervention and evaluation
- Innovation
- New music therapy
- Art History
- Communication and Informatics
- ICT
- SMART SPACES
- VIRTUAL INTERACTIVE SPACE
- Volumetric Multi-sensory sensing and responsive content feedback
- Innovation
- Virtual Worlds
- Games for Serious Applications
- music and culture
- music therapy
- Alternative Music
- Applied interactive media
- Healthcare provision
- Well-being
- Art and Technology History
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Collaborations from the last five years
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IOLAOS: A LUDIC-BASED AUTHORABLE GAME FRAMEWORK FOR EDUCATING AND INTEGRATING EXCLUDED GROUPS
01/03/2014 → …
Project: Research
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EUROGATE: EUROGATE: Enhancing the Research Potential of the Madeira Interactive Technologies Institute
04/01/2012 → …
Project: Research
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BISPA: Binaural Signal Processing for Accessibility
Brooks, A. L. & Hernández, R. S. S.
01/08/2011 → …
Project: Research
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New Horizons for Human-Computer Interaction in a World Embedded with Ubiquitous Computer Technologies
Brooks, A. L., Otero, N., Navarro, R. & Rogers, Y.
19/05/2010 → …
Project: Research
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Computer Graphics, Video Games, and Gamification Impacting (Re)Habilitation, Healthcare, and Inclusive Well-Being
Brooks, A. L., 1 Jan 2024, Encyclopedia of Computer Graphics and Games. Lee, N. (ed.). Springer Nature Switzerland AG, p. 426–438 13 p.Research output: Contribution to book/anthology/report/conference proceeding › Book chapter › Research › peer-review
Open AccessFile31 Downloads (Pure) -
Digital Creativity Journal Special Issue = Ubimus contributions to digital creative practices (Editorial)
Brooks, A. L., Keller, D., Lazzarini, V. & Turchet, L., 2024, In: Digital Creativity. 35, 1Research output: Contribution to journal › Editorial › peer-review
File66 Downloads (Pure) -
Editorial: ArtsIT2023
Brooks, A. L., 21 Mar 2024, ArtsIT, Interactivity and Game Creation 12th EAI International Conference, ArtsIT 2023, São Paulo, Brazil, November 27-29, 2023, Proceedings, Part I. Brooks, A. (ed.). Springer, Vol. 564. p. vii_xii 6 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 564).Research output: Contribution to book/anthology/report/conference proceeding › Preface/Introduction/postscript › Research › peer-review
Open AccessFile59 Downloads (Pure) -
European Alliance for Innovation (EAI) ArtsIT, Interactivity and Game Creation: 12th EAI International Conference, ArtsIT BRAZIL: Preface
Brooks, A. L., 2024, ArtsIT, Interactivity and Game Creation: 12th EAI International Conference, ArtsIT. SpringerResearch output: Contribution to book/anthology/report/conference proceeding › Preface/Introduction/postscript › Communication
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Preface: ArtsIT, Interactivity and Game Creation 12th EAI International Conference, ArtsIT 2023 São Paulo, Brazil, November 27–29, 2023 Proceedings, Part I and 2
Brooks, A. L., 21 Mar 2024, Preface. Brooks, A. (ed.). Springer, Vol. 564. p. v 1 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 564).Research output: Contribution to book/anthology/report/conference proceeding › Preface/Introduction/postscript › Communication
Prizes
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ICAT Fellow - see https://icat.vrsj.org/about.php - Awarded by University of Tokyo, Japan + International Conference on Artificial Reality and Telexistence (ICAT) + Virtual Reality Society of Japan (VRSJ)
Brooks, Anthony Lewis (Recipient), 1 Feb 2023
Prize: Research, education and innovation prizes
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European Alliance for Innovation Recognised Fellow
Brooks, Anthony Lewis (Recipient), 6 Jul 2019
Prize: Research, education and innovation prizes
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Students - VR Rehabilitation - Siemens prize
Brooks, Anthony Lewis (Recipient), 2 Mar 2017
Prize: Other prizes
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Students = Venture Cup 2010: Computer Friend = Medialogy Esbjerg students
Brooks, Anthony Lewis (Recipient), 1 Jan 2010
Prize: Other prizes
File -
Forskerprisen
Brooks, Anthony Lewis (Recipient), 23 May 2006
Prize: Research, education and innovation prizes
File
Activities
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KEYNOTE 13th ArtsIT2024 - ArtsIT (Arts and Technology), Interactivity & Game Creation
Tony Brooks (Speaker)
13 Nov 2024Activity: Talks and presentations › Conference presentations
File -
Rotura (Journal)
Tony Brooks (Editor)
2024Activity: Editorial work and peer review › Journal editor › Research
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Ubimus 2023 (Ulster University) Paper session 3: Portuguese-language Ubimus papers
Anthony Lewis Brooks (Speaker)
4 Nov 2023Activity: Talks and presentations › Conference presentations
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ArtsIT2023: Arts and Technology, Interactivity, and Game Creation (Event)
Anthony Lewis Brooks (Editor)
1 Nov 2023 → 1 Mar 2024Activity: Editorial work and peer review › Series editor › Research
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the 26th AnnualCyberPsychology, Cybertherapy & Social Networking Conference (CYPSY26) (Event)
Anthony Lewis Brooks (Member)
11 Jul 2023 → 13 Jul 2023Activity: Memberships › Membership of committees, commissions, boards, councils, associations, organisations, or similar
Press/Media
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International Society for Virtual Rehabilitation Book Review
30/05/2021
1 item of Media coverage
Press/Media: Press / Media
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EUROPEAN DAY OF AWAKENINGS
Anthony Lewis Brooks & Eva Brooks
29/09/2020
1 item of Media coverage
Press/Media: Press / Media
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European Association of Institutes of Higher Education (EURASIA) Experts in Professional Higher Education
28/03/2018
1 item of Media coverage
Press/Media: Press / Media
Impacts
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File
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IFIP Annual Report 2022 - Country Member Society report 2022 template - Denmark 2022-09-14
Anthony Lewis Brooks (Participant)
Impact: Other impact
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